
Project 1 - Bass Jump
The Brief
‘Bass Drop’ was Desperados’ festival in Zero gravity. We were tasked with creating a two-day experience around the event that immersed guests in the feeling of bass.
The Idea
Bring the sensory experience of bass to life in creative, unexpected ways.
The Execution
Alongside a junkyard orchestra and colour run, we created ‘Bass Jump’ - a trampoline park turned into a giant ‘sound pad’ where people could experiment with bass whilst getting a taste of zero gravity.




Project 2 - Festival Presence
The Brief
Help Desperados create a stand-out festival presence that brings their ‘Wild Experimentation in Music’ ethos to life.
The Idea
What if everything ‘Desperados’ at festivals was playable?
The Execution
A series of weird and wonderful musical experiments, where every piece of comms became an outlet for people to interact with.
Desperados ‘SoundBar’ came to life in the real world as a giant, industrial instrument that looked intriguing, increased dwell time and made a lot of noise.




Project 3 - Skyfest
The Brief
‘SkyFest’ was Desperados festival in Barcelona with a theme of ‘Elevating Music’.
Our task was to create an interactive graffiti wall for the warm up party.
The Idea
Turn the Barcelona skyline into an interactive musical equaliser.
The Execution
A giant, colourful mural of Barcelona - that people could control via electronic ink to elevate the city with music.




The Team
My Role
Concept Creation & Development
Experience Design
Art Direction
Accompanying Creatives
Jon Horwell - Visualiser and 2D Design
Andrew Thomas - Creative Director
Lewis Robbins - Creative Associate
Matt Hoare - 2D Design
Jonathan Bates - Creative Associate